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Game Engine Development #2 - League Of Legends's character on my engine. Game Engine Development

These days I keep playing LoL(League Of Legends) whenever I have a spare time.
LoL is awesome and very interesting game I've ever played recently.

So I thought it'll be fun to take this LoL's character to my engine and use it to develop my own AOS(Aeon Of Strife) like game. Sounds interesting?

I just started to delveing into the LoL's resource file and it took quite a lot of time. But I finally succeeded to extract character mesh and animation data. And just converted to my model format :)

This is the screenshot of Ari(LoL's korean champion)


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